![]() I can't speak for the creator, but if you mean using the armature in an animation, I can't imagine how this could possibly be a problem, since the armature is not rendered and does not show up in any way in the final animation. So you should limit your use of this model to personal use or whatever kinds of harmless YouTube-level copyright infraction you feel personally comfortable with.Īs for usage of the armature. This pretty much goes for the whole character, clothes, etc. The rig here should be considered along the same lines as fan art in terms of copyright. So basically you've got zero permission to do anything at all with her, just like any other copyrighted character. ![]() The model is not daywalker's, he simply mentioned it on his own blog.Īs for the usage of the model, Hatune Miku herself is a completely proprietary, all rights reserved, 100 percent copyrighted character. ![]() I don't have any other information about that person other than that handle. Just to clarify, the model itself appears to have been posted on the Kio 3D blog by a person identified as / ,' 3 `ヽ. PS - Found another on his site, called sakine (dont know if its for blender, didnt downloaded): are simple, and great! Maybe there are others forīlender, that I dont know. Simple, comparing to this rig in this example of Hatsune Miku.Ĭharacters that, Animators Mentor use, and Max. Mancandy is cool, but the approach in the rigging process, is really advanced, making things not that Like Oscar, ludwig, etc (with all respect) ![]() We've got a similar one, its Otto, but its not that great. Practice? The character is really simple. Wouldnt be cool, to have "max" the free character rig that lots of people, in other 3d platforms use to For practicing the rig is perfect! Not the model (at least, if you dont want that realistic fealing the modelĬan provide, and be more cartoonish style) ![]()
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